In collaboration with SDGHUB & Discriminatie.nl Region Amsterdam

Gansgelijk — the living game of goose

Gansgelijk makes discrimination discussable through play. On a physical board and in an app, players experience how inequality works — moving ahead, falling back, helping each other or getting stuck. The game does not moralise; it lets you experience.

And it is living: the cards are based on real, anonymised discrimination reports and current policy from your own region.

The Gansgelijk Pride edition board with 36 squares and goose illustrations. The Gansgelijk app start screen on a phone. Two dice.

The game

How it works

A physical board — from A3 size to a play cloth of 5 by 4 metres — and an offline-capable app come together in one workshop. Players join with their phone via a game code; a facilitator guides the conversation. It is not about winning, but about what you encounter along the way.

Eight categories each bring a case, task or question — from solidarity and encounter to bystander, systemic barrier, disinformation and exclusion.

"The game does not moralise — it lets you experience."
Goose mascot for category Solidarity Solidarity
Goose mascot for category Encounter Encounter
Goose mascot for category Bystander Bystander
Goose mascot for category Privilege Privilege
Goose mascot for category Systemic barrier Systemic barrier
Goose mascot for category Disinformation Disinformation
Goose mascot for category Exclusion Exclusion
Goose mascot for category Escalation Escalation

Living

From reports to stories

What makes Gansgelijk living are the reports. Discrimination reports and current policy are anonymised and translated into recognisable cases — per region and per audience. Not loose figures, but situations you recognise from your own city.

The Amsterdam edition (with Discriminatie.nl Region Amsterdam) and a Pride edition (with COC Amsterdam) are live. The urgency is real: the number of discrimination reports is rising sharply, while only a fraction of the people who experience discrimination actually file a report.

The digital board — tap the square you are on.
The digital board — tap the square you are on.
Every location brings a task or situation.
Every location brings a task or situation.
From report to story — with a question for the conversation.
From report to story — with a question for the conversation.

For whom

Accessible and inclusive

For schools (secondary and vocational), professionals, festivals and the public. With a read-aloud function, multiple levels and fully playable offline — on any device, without fuss. A safe space for a difficult conversation.

Gansgelijk comes from the same hand as Murmur and shares the same conviction: from a thousand signals to meaning. Only here that conviction takes the form of a game — with the data anonymised and kept in your own hands.

Play it yourself or an edition for your region?

View Gansgelijk online, or book an introduction about an edition fed by the reports and policy of your own city or region.